tomohaze
home | blog | projects | writing | guestbook | changelog | about

Anomie

ongoing · Games · Aug 26, 2026

Anomie
Title

Anomie

Alternate titles

Anomie: Solitude (Demo)
Project Interloper (Codename)

Type

Half-Life 2 total conversion

Engine

Source SDK 2013 Singleplayer (Episodic)

Release date

TBD

Status

Early development/prototyping

Core Info
Genre

Narrative-driven first person puzzle

Core mechanics

Magnetic Object Manipulator (TSMOM)
Polarity based object interaction

Puzzle style

Environmental/spatial logic

Plot Info
Setting

Tsunametsu Solutions facility, Half-Life universe (post-Seven Hour War)

Main characters

D-105, MIA (A-002), Akane/Archibald Himura

Key themes

Institutional failure through inaction, synthetic consciousness, chosen family, maternal legacy, naming as redemption

Anomie is a Half-Life 2/Portal 1 (still deciding) total conversion puzzle mod focusing on themes of artificial sentience, downfall through institutional inaction, and chosen identity.


 


comments

no messages yet.

post a message